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Admin Commands, also called console commands or cheats, are tools that users with administrator privileges can use to modify the game.

Information Commands

Click any command to jump to its detailed description. Brackets [ ] denote optional arguments.

Command Description
#Announce <Message> Sends the announcement message to all currently connected players.
#Location <Player> Displays the players current location. If player is unspecified, shows your location.
#ListAnimals Displays a list of all spawnable animals.[1]
#ListItems <String> Lists all assets with specified string. If string is not specified, lists all items.
#ListMutedPlayers Displays a list of all currently muted players.
#ListPlayers Displays a list of all connected players.
#ListSpawnedVehicles Displays a list of all vehicles on the server and their locations.
#ListSquadMembers <SquadID> <True/False> Displays the list of all squad members. If 'true', this will copy the result to the clipboard.
#ListSquads Displays a list of all squads on the server.
#ListZombies Displays a list of all spawnable puppets.
#VisualizeBulletTrajectories <True/False> Enables or disables bullet trajectories visualization. Note: Only displays for the command giver.
#visualizeplayeraiming <True/False> Enables or disables player aim direction visualization. Note: Only displays for the command giver.

Environment Commands

Click any command to jump to its detailed description. Brackets [ ] denote optional arguments.

Command Description
#SetTime <0-24> Sets time of day to the specified value.
#SetWeather <0-1> Sets weather to the specified value.

Player Control Commands

Click any command to jump to its detailed description. Brackets [ ] denote optional arguments.

Command Description
#Ban <SteamID64> Kicks the specified player from the game and prevents him from connecting to this server until unbanned.
#Kick <Player> Kicks the specified player from the game.
#Mute <Player> Prevents the specified player from sending chat messages to other players.
#ResetSquadInfo <SquadID> Resets squad name and information.
#SetFacialHairLength <0-1> Sets facial hair length to the specified value.
#SetFamePoints <Value> <Player> Sets fame points of the specified player to the specified value.
#SetFamePointsToAll <Value> Sets fame points of all online and offline players to the specified value.
#SetFamePointsToAllOnline <Value> Sets fame points of all players to the specified value.
#SetGodMode <True/False> Enables or disables god mode. To unlock the Command you need to add the Suffix "[godmode]" after the Steam ID.

Example: 76561198046447765[godmode]

(Allows you to build instantly, does not keep you from dying)

#SetHairLength <0-1> Sets hair length to the specified value.
#Teleport <X> <Y> <Z> <Player> Teleports the specified player to the specified location. If player is unspecified, teleports you.
#TeleportTo <TargetPlayer> <Player> Teleports the specified player to another player. If player to teleport is unspecified, teleports you.
#TeleportToMe <Player> Teleports the specified player in front of you.
#TeleportToVehicle <VehicleID> Teleports the specified player to vehicle having the specified ID. If player is unspecified, teleports you.
#Unban <SteamID64> Lifts the ban on the specified player so he can connect to the server again.
#UnMute <Player> Re-enables chat messaging for the specified player.

Asset Spawn/Despawn Commands

Click any command to jump to its detailed description. Brackets [ ] denote optional arguments.

Command Description
#DestroyAllVehicles <Please> Destroys all vehicles. If no "please", returns "You have to ask nicely!".
#DestroyVehicle <VehicleID> Destroys vehicle having the specified ID.
#SpawnAnimal <ID> <Count> Spawns a specified amount of the given animal type.
#SpawnItem <ID> <Count> Spawns one or more items in front of invoking player.
#SpawnRandomAnimal Spawns a randomly chosen animal in front of invoking player.
#SpawnRandomZombie Spawns a randomly chosen puppet in front of invoking player.
#SpawnVehicle <ID> Spawns vehicle in front of invoking player.
#SpawnZombie <ID> <Count> Spawns a specified amount of the given zombie type.

See also

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